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Articulate Storyline: Basic and Advanced Training - Outline

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Day 1

What is Storyline?

  • What kinds of e-Learning courses can I create with Storyline?
  • How is Storyline different than Articulate Studio?

Getting Started

  • Story, Scene, and Slide View

Building Blocks

  • Using Characters to Understand Triggers and States
  • Editing the Character Slide with Layers
  • Adding Additional Triggers to Buttons
  • Layer Properties

Getting Started with Characters

  • Using Characters to Understand
  • Editing the Character Slide with Layers
  • Adding Additional Triggers to Buttons
  • Layer Properties

Adding Content to Your Course

  • Course Design
  • Slide Design
  • Illustrations: Pictures, Screenshot, Shapes and Captions
  • Media
  • Video
  • Flash
  • Audio
  • Web Object
  • Timeline: Syncing Audio with Objects, Cue Points, and Synchronizing Your Audio to Objects
  • Animations
  • Inserting “Zoom Region” Feature

Developing Interactions

  • Templates
  • Interactive Objects
  • Trigger
  • Button
  • Hotspot
  • Marker
  • Data Entry
  • Scrolling Panel
  • Mouse
  • Button Set

Creating a Custom Interaction Lab

Publishing Basics

  • Player Design: Basic Features, Menu, Resources, Glossary, Colors and Effects, Text Labels and Settings, Custom Player Settings at Slide Level
    • Publishing Your Module:
      • Publish for LMS or articulate OnLine
      • Reporting and Tracking
      • Publishing for HTML5 and Mobile Devices

Day 2

Creating Assessments

  • Graded or Survey Questions
  • Freeform Questions Lab
  • Question Bank
  • Result Slides

Simulations

  • What is Scenario-Based Learning?
  • What is a Simulation?
  • Why Simulations?
    • Bloom’s Taxonomy
  • Simulation Map
  • Simulation Practice
  • Building a Simulation Lab

Screen Recording

  • Record Your Screencast Lab
    • Position and Resize Recording Area
    • Three Set Recording Process
  • Insert “Video on a single slide”
  • Insert Recording as “Step-by-Step Slides”
    • Mode 1: “View mode steps”
    • Mode 2: “Try mode steps”
    • Mode 3: “Test mode steps”
  • Fine Turning Slides: “Action Fine Tuning” Feature
  • Fine Tuning Slides: Adjusting the Hotspots
  • Utilizing the “Properties” Features

Lightboxes

  • Using a Lightbox to Nest a Navigation Slide
  • Using a Lightbox to Nest a “Hint” Slide

Day 3

Introduction to Variables

  • What are Variables?
  • User-Defined Variables: Text, Logical/Boolean (True/False), Numeric (Number)
  • Best Practices when Using Variables

Text Variables Lab

  • Guided Exercise 1 – Creating a Certificate
    • Designing a Data Entry Slide
    • Creating a Certificate Slide to Recall Data
    • Using a Trigger to Print Window
  • Guided Exercise 2 – Conditions
    • Creating a Data Entry Page to be Completed by a Learner
    • Evaluating Entered Data to Control Navigation

Logical (True/False) Variables Lab

  • Guided Exercise – Creating a Custom “Smart” Menu with True/False Variables
    • Designing a Custom Menu
    • Setting True/False Variables for Course Topics
    • Using Conditions to Verify Completion of Topics

Numeric (Number) Variables Lab

  • Guided Exercise 1 – Using the Variables for Scoring
    • Set Number Variables to Measure Performance in a Scenario
    • Adding Triggers to Adjust Score
  • Guided Exercise 2 – Creating a Summary Slide
    • Using Variables to Add Variables

Storyline Lab

  • Using States, Layers, Triggers, Variables, and Conditions to Create Solutions for Common Challenges
  • Guided Exercise 1 – Progress Meter
    • Using States and/or Layers to Display Meter
    • Creating Triggers to Evaluate Variables and Display States or Layers
  • Guided Exercise 2 – Using Variables to Design Custom Learning Paths
    • Design Starting Slide to Collect Data from the Learner
    • Add Conditions to Player Triggers to Design a Custom Path
  • Guided Exercise 3 – “What’s Your Problem?”
    • Use Storyline to Tackle Some of Your Design and Development Challenges