UMBC Training Centers logo

Sun Fundamentals of the Java Programming Language SL-110

Sun Logo

Course Description | Outline | IT Home

Module 1 - Explaining Java Technology

  • Describe key concepts of the Java programming language
  • List the three Java technology product groups
  • Summarize each of the seven stages of the product life cycle

Module 2 - Analyzing a Problem and Designing a Solution

  • Analyze a problem using object-oriented analysis
  • Design classes from which objects will be created

Module 3 - Developing and Testing a Java Technology Program

  • Identify the four components of a class in the Java programming language
  • Use the main method in a test class to run a Java technology program from the command line
  • Compile and execute a Java technology program

Module 4 - Declaring, Initializing, and Using Variables

  • Identify the uses for variables and define the syntax for a variable
  • List the eight Java programming language primitive data types
  • Declare, initialize, and use variables and constants according to Java programming language
    guidelines and coding standards
  • Modify variable values using operators
  • Use promotion and type casting

Module 5 - Creating and Using Objects

  • Declare, instantiate, and initialize object reference variables
  • Compare how object reference variables are stored in relation to primitive variables
  • Use a class (the String class) included in the Java Software Developer's Kit (SDK)
  • Use the Java 2 Platform, Standard Edition (J2SE) class library specification to learn about other
    classes in this application programming interface (API)

Module 6 - Using Operators and Decision Constructs

  • Identify relational and conditional operators
  • Create if and if/else constructs
  • Use the switch construct

Module 7 - Using Loop Constructs

  • Create while loops
  • Develop for loops
  • Create do/while loops

Module 8 - Developing and Using Methods

  • Describe the advantages of methods and define worker and calling methods
  • Declare and invoke a method
  • Compare object and static methods
  • Use overloaded methods

Module 9 - Implementing Encapsulation and Constructors

  • Use encapsulation to protect data
  • Create constructors to initialize objects

Module 10 - Creating and Using Arrays

  • Code one-dimensional arrays
  • Set array values using the length attribute and a loop
  • Pass arguments to the main method for use in a program
  • Create two-dimensional arrays

Module 11 - Implementing Inheritance

  • Define and test your use of inheritance
  • Explain abstraction
  • Explicitly identify class libraries used in your code