
Sun Fundamentals of the Java Programming Language SL-110 |
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Module 1 - Explaining Java Technology
- Describe key concepts of the Java programming language
- List the three Java technology product groups
- Summarize each of the seven stages of the product life cycle
Module 2 - Analyzing a Problem and Designing a Solution
- Analyze a problem using object-oriented analysis
- Design classes from which objects will be created
Module 3 - Developing and Testing a Java Technology Program
- Identify the four components of a class in the Java programming language
- Use the main method in a test class to run a Java technology program from the command line
- Compile and execute a Java technology program
Module 4 - Declaring, Initializing, and Using Variables
- Identify the uses for variables and define the syntax for a variable
- List the eight Java programming language primitive data types
- Declare, initialize, and use variables and constants according to Java programming language
guidelines and coding standards
- Modify variable values using operators
- Use promotion and type casting
Module 5 - Creating and Using Objects
- Declare, instantiate, and initialize object reference variables
- Compare how object reference variables are stored in relation to primitive variables
- Use a class (the String class) included in the Java Software Developer's Kit (SDK)
- Use the Java 2 Platform, Standard Edition (J2SE) class library specification to learn about other
classes in this application programming interface (API)
Module 6 - Using Operators and Decision Constructs
- Identify relational and conditional operators
- Create if and if/else constructs
- Use the switch construct
Module 7 - Using Loop Constructs
- Create while loops
- Develop for loops
- Create do/while loops
Module 8 - Developing and Using Methods
- Describe the advantages of methods and define worker and calling methods
- Declare and invoke a method
- Compare object and static methods
- Use overloaded methods
Module 9 - Implementing Encapsulation and Constructors
- Use encapsulation to protect data
- Create constructors to initialize objects
Module 10 - Creating and Using Arrays
- Code one-dimensional arrays
- Set array values using the length attribute and a loop
- Pass arguments to the main method for use in a program
- Create two-dimensional arrays
Module 11 - Implementing Inheritance
- Define and test your use of inheritance
- Explain abstraction
- Explicitly identify class libraries used in your code
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